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PICS 2006
Workshop on Pervasive Image Capture and Sharing · Ubicomp 2006
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ZoneTag: Designing Context-Aware Mobile Media Capture to Increase Participation
Yahoo! Research Berkeley 1950 University Ave, Suite 200 Berkeley, CA 94707, USA http://research.yahoo.com/location/yahoo_research_berkeley {sahern, marcd, eckles, simonk, mor, rnair, mirjana, jeanniey} at yahoo-inc.com ZoneTag is a rich mobile client that enables context-aware upload of photographs from cameraphones. In addition to automatically supplying location metadata for each photograph, ZoneTag supports media annotation via context-based tag suggestions. Sources for tag suggestions include past tags from the user, the user's social network, and the public, as well as names of real world entities such as restaurants, events, and venues near the user's location. A seamless interface makes it easy to assign tags to a photo, forming the basis for a richer personal media retrieval and organization system. We believe that lowering the barriers to tagging has great potential for effective retrieval.
Birkbeck College, University of London Malet Street London WC2E 7HX, UK ++44 20 7631 6324 {richard, gr, mark} at dcs.bbk.c.uk In this paper, we describe the Experience Re-player, a system that uses smart-phones to record experiences of a visit. Such experiences are augmented with additional multi-media content and reconstructed digitally in the form of an interactive website. Experiences can be replayed, searched, stopped and restarted, annotated and edited to act as an aide-de-memoir and to extend the relationship between places and people. We show how trails used as data primitives are a critical element in the successful construction of the Experience Re-player. Finally, we present two cases studies in which we used the Experience Re-player within a museum exhibition setting.
Applications Research Center Motorola Labs 1295 E. Algonquin Rd Schaumburg, IL 60196 USA {f.bentley, crysta.metcalf} at motorola.com We present the results of three studies on the use of contextual metadata tags to find personal photographs. Specifically we address the use of time, event, and location tags to allow users to find media from their collections. We found that users need to be provided with flexible ways to browse their content and that they remember quite different attributes of each piece of content. Finally, we discuss the need for flexible photo search to support photo sharing and photo talk, two key uses of photographs.
Tiny Pictures Inc. 417 14th Street, San Francisco CA 94103 {maia|john|scott|chris} at tinypictures.us Radar is a new picture-sharing service designed for cameraphones. In this paper we present key observations from ongoing qualitative research on the social practices we see emerging among our early users. We discuss how Radar's unique sharing model and overall design combine to shape a new form of visual conversation anchored in pictures. In particular, we address how Radar integrates into users' daily lives, and how the classes of pictures they choose to share give rise to new social interactions with existing friends.
Keio University 5322 Endo, Fujisawa Kanagawa 252-8520, Japan +81 466-49-3619 fk at sfc.keio.ac.jp This paper explores the possible use of podcasts to deliver and share images together with audio recordings. Referring to a field research conducted in Kanazawa, Ishikawa, Japan, this paper reports on our recent attempts to create "podwalk" programs that enable us to walk through the city in alternative ways. In the context of community development and urban design, a podwalk program can be understood as a medium for flaneurs, with which one can amble along the streets to encounter a series of surprises and discoveries. I suggest that becoming a flaneur may be an entry point to experience our practice of image capture and sharing.
School of Design, Industrial Design University of Art and Design Helsinki Hämeentie 135 C 00560 Helsinki, Finland ikoskine at uiah.fi Katja Battarbee IDEO 100 Forest Ave Palo Alto, CA 94301 USA In a series of studies, David Frohlich has shown that sound can do many things in relation to pictures. For instance, if one shoots a blurry image, sound can "save" them by making them still interesting enough to be shared later in photo-talk. There are few existing studies on sound in mobile multimedia, but they suggest that in the future, we must pay attention not just to the fact that camera phones have made cameras ubiquitous, but they also have made microphones ubiquitous. This paper discusses the implications of this fact to mobile multimedia.
Keio University Graduate School of Media and Governance 5322 Endo Fujisawa Kanagawa 252-8520 JAPAN dokabe at sfc.keio.ac.jp Mizuko Ito Annenberg Center for Communication University of Southern California 734 West Adams Boulevard Los Angeles, CA 90232 mito at annenberg.edu Jan Chipchase Nokia Japan Ltd. 17th Floor, Arco Tower Shimemoguro 1-8-1 Meguro-ku Tokyo 153-0064 Jan.chipchase at nokia.com Aico Shimizu Keio University Graduate School of Media and Governance 5322 Endo Fujisawa Kanagawa 252-8520 JAPAN aico at sfc.keio.ac.jp Drawing from ethnographic research in Tokyo, this paper describes the social practices of photographing, modding, archiving and sharing Print Club sticker pictures. The case of purikura is presented in order to illustrate a pervasive image capture and sharing modality that is optimized to capture and display peer network relationships.
Yolande Berbers K. U. Leuven Celestijnenlaan 200A 3001 Leuven, Belgium {julien.pauty,yolande.berbers} at cs.kuleuven.be Paul Couderc INRIA Campus de Beaulieu 35042 Rennes, France paul.couderc at irisa.fr Michel Banâtre INRIA Campus de Beaulieu 35042 Rennes, France michel.banatre at irisa.fr In this article we present an application to navigate through a photo collection, using context. In this application, the user context is represented by the photos that are close to him according to one or several dimensions. For example, the user's context can be represented by the photos that were taken near him during a precise period like the Second World War. Such a context permits the user to move in the photo collection just by walking and to get photos of the surroundings that were taken during another time period. This application offers other services, such as temporal navigation to get different views of the current place, route planning or virtually entering into closed buildings.
Helsinki Institute for Information Technology HIIT P.O. Box 9800 02015 TKK, Finland {risto.sarvas, sami.vihavainen} at hiit.fi In this paper, we describe our previous and current work on people's everyday photography, or more broadly: snapshot media. The digital revolution, wide availability of internet connections, and mobile phones as media creation devices are changing the way people create and use media. We identify three phenomena that will shape the future of snapshot media: the heterogeneity of current technical environment (especially in mobile media), the future role of paper, and the association of information with snapshot media in the form of metadata, context information, and user tagging. To design and do research in this heterogeneous environment we propose a more holistic view in studying people's media creation and use.
Interaction Design Lab The University of Melbourne and Smart Internet Technology CRC satc at unimelb.edu.au A series of Swarm mobile phone prototypes have been developed in response to the user needs identified in a three-year empirical study of young people's use of mobile phones. The prototypes take cues from user led innovation and provide multiple avatars that allow individuals to define and manage their own virtual identity. This paper briefly maps the evolution of the prototypes and then describes how the pre-defined, color coded avatars in the latest version of the Swarm are being given greater context and personalization through the use of digital images. Distant Closeness: Cameraphones and Public Image Sharing
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Last modified
by Morgan Ames
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